Boom sound effects
Browse royalty-free boom sound effects, loops, and sound design elements for games, apps, videos, podcasts, and production workflows. 170 sounds available.
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boom sounds
170 soundsDistant booming traffic
The sound of cars passing over a join in a motorway flyover (overpass/ viaduct) recorded from below. Sounds almost like an urban heartbeat or distant drums or explosions. Recorded on Marantz PMD661 with Rode NTG-2.
Glitchy Cracky Click
It's a click I've got from my music render.
Explosion and Shockwave 1
Military training explosion with shockwave. Extracted from Ukrainian troops improve their trench-clearing tactics at Norwegian training camp in Poland (b-roll) (Nov 9, 2025) - Natochannel.
Blow Up Sound
A blast and a shock wave extracted from EOD Broll package (Nov 18, 2020) by Seaman Kelly Meyer - AFN Okinawa - OKINAWA, JAPAN. Audacity Limiter applied.
Explosion and Shockwave 2
Military training explosion with shockwave. Extracted from Ukrainian troops improve their trench-clearing tactics at Norwegian training camp in Poland (b-roll) (Nov 9, 2025) - Natochannel.
Blast
Exploding ordinance, extracted from MCIPAC EOD conduct unexploded ordinance exercise | B-Roll (Jun 16, 2025) by Lance Cpl. Logan Smith - Marine Corps Installations Pacific - CAMP HANSEN, OKINAWA, JAPAN.
distant explosion
A sound effect made from me blowing into a mic. (which was heavily edited) Made from three separate audio recordings.
Explosion 02
Part of the sound effects pack I’ve created for GDQuest’s “Harvester” - a 2D space game created in Godot – a fantastic open-source game engine. You can watch the making of on YouTube: https://youtube.com/playlist?list=PLi2LbJnGR-497nB9Y28Wp0SFRJoj9fO5U The sounds were produced entirely with libre software on Linux.
Explosion 03
Part of the sound effects pack I’ve created for GDQuest’s “Harvester” - a 2D space game created in Godot – a fantastic open-source game engine. You can watch the making of on YouTube: https://youtube.com/playlist?list=PLi2LbJnGR-497nB9Y28Wp0SFRJoj9fO5U The sounds were produced entirely with libre software on Linux.
explosion 2
a multiattack longtom
Explosion 04
Part of the sound effects pack I’ve created for GDQuest’s “Harvester” - a 2D space game created in Godot – a fantastic open-source game engine. You can watch the making of on YouTube: https://youtube.com/playlist?list=PLi2LbJnGR-497nB9Y28Wp0SFRJoj9fO5U The sounds were produced entirely with libre software on Linux.
Giant Plastic Sheet boomy pan L
The sound of a ~240sqft transparent plastic sheet stretched on a frame. It's primary function is to create the peppers ghost illusion. As you may hear, it's actual function is to make quiet booming sounds for recording. Recorded on Zoom H4N built in mics.
giant plastic sheet v30
The sound of a ~240sqft transparent plastic sheet stretched on a frame. It's primary function is to create the peppers ghost illusion. As you may hear, it's actual function is to make quiet booming sounds for recording. Recorded on Zoom H4N built in mics.
giant plastic sheet v110
The sound of a ~240sqft transparent plastic sheet stretched on a frame. It's primary function is to create the peppers ghost illusion. As you may hear, it's actual function is to make quiet booming sounds for recording. Recorded on Zoom H4N built in mics.
explosion 3
a multiattack longtom
Ear Ringing Sound
I Really Create This Noise And Make Sure Download And Blast It
giant plastic sheet v127
The sound of a ~240sqft transparent plastic sheet stretched on a frame. It's primary function is to create the peppers ghost illusion. As you may hear, it's actual function is to make quiet booming sounds for recording. Recorded on Zoom H4N built in mics.
Giant Plastic Sheet boomy pan R
The sound of a ~240sqft transparent plastic sheet stretched on a frame. It's primary function is to create the peppers ghost illusion. As you may hear, it's actual function is to make quiet booming sounds for recording. Recorded on Zoom H4N built in mics.
giant plastic sheet v90
The sound of a ~240sqft transparent plastic sheet stretched on a frame. It's primary function is to create the peppers ghost illusion. As you may hear, it's actual function is to make quiet booming sounds for recording. Recorded on Zoom H4N built in mics.
Giant Plastic Sheet boomy 1
The sound of a ~240sqft transparent plastic sheet stretched on a frame. It's primary function is to create the peppers ghost illusion. As you may hear, it's actual function is to make quiet booming sounds for recording. Recorded on Zoom H4N built in mics.
giant plastic sheet Sfortsando
The sound of a ~240sqft transparent plastic sheet stretched on a frame. It's primary function is to create the peppers ghost illusion. As you may hear, it's actual function is to make quiet booming sounds for recording. Recorded on Zoom H4N built in mics.
Fireworks BIG SHOT 3
Recorded with a Zoom H2. Processed with Audacity.
explosion 4
a multiattack longtom
giant plastic sheet v60
The sound of a ~240sqft transparent plastic sheet stretched on a frame. It's primary function is to create the peppers ghost illusion. As you may hear, it's actual function is to make quiet booming sounds for recording. Recorded on Zoom H4N built in mics.
Explosion 01
Part of the sound effects pack I’ve created for GDQuest’s “Harvester” - a 2D space game created in Godot – a fantastic open-source game engine. You can watch the making of on YouTube: https://youtube.com/playlist?list=PLi2LbJnGR-497nB9Y28Wp0SFRJoj9fO5U The sounds were produced entirely with libre software on Linux.
Giant Plastic Sheet boomy 2
The sound of a ~240sqft transparent plastic sheet stretched on a frame. It's primary function is to create the peppers ghost illusion. As you may hear, it's actual function is to make quiet booming sounds for recording. Recorded on Zoom H4N built in mics.
bang start 1
Only the beginning of an explosion. It's good as a floortom 1, but it needs a better attack.
explosion main
my main Long Tom
Firecracker in a filing cabinet
A firecracker exploding inside a filing cabinet. Since this is a 192khz recording it can be downpitched by a lot to be useful for guns or cannon sound effects. Recorded with Tascam dr100mkiii internal unidirectional microphone.
explosion 1
a multiattack longtom
FAQ about boom sounds
What are boom sounds used for?
Boom sounds are commonly used in apps, games, videos, podcasts, and interactive media projects.
Can I preview boom sounds before using them?
Yes. Lots of Sounds provides previewable catalog pages so you can evaluate clips before integrating them into your workflow.
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