Tag collection

Blast sound effects

Browse royalty-free blast sound effects, loops, and sound design elements for games, apps, videos, podcasts, and production workflows. 83 sounds available.

Best for

appsgamesvideo productionpodcasts

Collection stats

Sounds

83

Related tags

12

Browse matching tags

These related tag pages help users and search engines discover adjacent sound collections.

View all sound tags

blast sounds

83 sounds
0:03

Explosion and Shockwave 1

Military training explosion with shockwave. Extracted from Ukrainian troops improve their trench-clearing tactics at Norwegian training camp in Poland (b-roll) (Nov 9, 2025) - Natochannel.

bangblamblast
0:05

Explosion and Shockwave 2

Military training explosion with shockwave. Extracted from Ukrainian troops improve their trench-clearing tactics at Norwegian training camp in Poland (b-roll) (Nov 9, 2025) - Natochannel.

bangblamblast
0:02

Blast

Exploding ordinance, extracted from MCIPAC EOD conduct unexploded ordinance exercise | B-Roll (Jun 16, 2025) by Lance Cpl. Logan Smith - Marine Corps Installations Pacific - CAMP HANSEN, OKINAWA, JAPAN.

bangblastblasted
0:05

distant explosion

A sound effect made from me blowing into a mic. (which was heavily edited) Made from three separate audio recordings.

bangblastbomb
0:02

Explosion 02

Part of the sound effects pack I’ve created for GDQuest’s “Harvester” - a 2D space game created in Godot – a fantastic open-source game engine. You can watch the making of on YouTube: https://youtube.com/playlist?list=PLi2LbJnGR-497nB9Y28Wp0SFRJoj9fO5U The sounds were produced entirely with libre software on Linux.

bangblastboom
0:02

Explosion 03

Part of the sound effects pack I’ve created for GDQuest’s “Harvester” - a 2D space game created in Godot – a fantastic open-source game engine. You can watch the making of on YouTube: https://youtube.com/playlist?list=PLi2LbJnGR-497nB9Y28Wp0SFRJoj9fO5U The sounds were produced entirely with libre software on Linux.

bangblastboom
0:01

explosion 2

a multiattack longtom

artillerybangbig-gun
0:02

Explosion 04

Part of the sound effects pack I’ve created for GDQuest’s “Harvester” - a 2D space game created in Godot – a fantastic open-source game engine. You can watch the making of on YouTube: https://youtube.com/playlist?list=PLi2LbJnGR-497nB9Y28Wp0SFRJoj9fO5U The sounds were produced entirely with libre software on Linux.

bangblastboom
0:11

Giant Plastic Sheet boomy pan L

The sound of a ~240sqft transparent plastic sheet stretched on a frame. It's primary function is to create the peppers ghost illusion. As you may hear, it's actual function is to make quiet booming sounds for recording. Recorded on Zoom H4N built in mics.

blastbombboom
0:05

giant plastic sheet v30

The sound of a ~240sqft transparent plastic sheet stretched on a frame. It's primary function is to create the peppers ghost illusion. As you may hear, it's actual function is to make quiet booming sounds for recording. Recorded on Zoom H4N built in mics.

blastbombboom
0:11

giant plastic sheet v110

The sound of a ~240sqft transparent plastic sheet stretched on a frame. It's primary function is to create the peppers ghost illusion. As you may hear, it's actual function is to make quiet booming sounds for recording. Recorded on Zoom H4N built in mics.

blastbombboom
0:02

explosion 3

a multiattack longtom

artillerybangbig-gun
0:06

giant plastic sheet v127

The sound of a ~240sqft transparent plastic sheet stretched on a frame. It's primary function is to create the peppers ghost illusion. As you may hear, it's actual function is to make quiet booming sounds for recording. Recorded on Zoom H4N built in mics.

blastbombboom
0:06

Giant Plastic Sheet boomy pan R

The sound of a ~240sqft transparent plastic sheet stretched on a frame. It's primary function is to create the peppers ghost illusion. As you may hear, it's actual function is to make quiet booming sounds for recording. Recorded on Zoom H4N built in mics.

blastbombboom
0:08

giant plastic sheet v90

The sound of a ~240sqft transparent plastic sheet stretched on a frame. It's primary function is to create the peppers ghost illusion. As you may hear, it's actual function is to make quiet booming sounds for recording. Recorded on Zoom H4N built in mics.

blastbombboom
0:14

Giant Plastic Sheet boomy 1

The sound of a ~240sqft transparent plastic sheet stretched on a frame. It's primary function is to create the peppers ghost illusion. As you may hear, it's actual function is to make quiet booming sounds for recording. Recorded on Zoom H4N built in mics.

blastbombboom
0:14

giant plastic sheet Sfortsando

The sound of a ~240sqft transparent plastic sheet stretched on a frame. It's primary function is to create the peppers ghost illusion. As you may hear, it's actual function is to make quiet booming sounds for recording. Recorded on Zoom H4N built in mics.

blastbombboom
0:03

Fireworks BIG SHOT 3

Recorded with a Zoom H2. Processed with Audacity.

super-powerbangbig-berta
0:03

explosion 4

a multiattack longtom

artillerybangbig-gun
0:06

giant plastic sheet v60

The sound of a ~240sqft transparent plastic sheet stretched on a frame. It's primary function is to create the peppers ghost illusion. As you may hear, it's actual function is to make quiet booming sounds for recording. Recorded on Zoom H4N built in mics.

blastbombboom
0:02

Explosion 01

Part of the sound effects pack I’ve created for GDQuest’s “Harvester” - a 2D space game created in Godot – a fantastic open-source game engine. You can watch the making of on YouTube: https://youtube.com/playlist?list=PLi2LbJnGR-497nB9Y28Wp0SFRJoj9fO5U The sounds were produced entirely with libre software on Linux.

bangblastboom
0:07

Giant Plastic Sheet boomy 2

The sound of a ~240sqft transparent plastic sheet stretched on a frame. It's primary function is to create the peppers ghost illusion. As you may hear, it's actual function is to make quiet booming sounds for recording. Recorded on Zoom H4N built in mics.

blastbombboom
0:00

bang start 1

Only the beginning of an explosion. It's good as a floortom 1, but it needs a better attack.

armyartilleryattack
0:05

explosion main

my main Long Tom

long-tomartillerybang
0:03

Firecracker in a filing cabinet

A firecracker exploding inside a filing cabinet. Since this is a 192khz recording it can be downpitched by a lot to be useful for guns or cannon sound effects. Recorded with Tascam dr100mkiii internal unidirectional microphone.

bangblastboom
0:01

explosion 1

a multiattack longtom

artillerybangbig-gun
0:01

Retro video game sfx - Explode 4

A distant bassy explosion. Retro video game style. Generated using Labchirp.

8-bitarcadeatari
0:05

Fireworks BIG BLAST 3

Recorded with a Zoom H2. Processed with Audacity.

super-powerbangbig-berta
0:05

Fireworks BIG BLAST 1

Recorded with a Zoom H2. Processed with Audacity.

super-powerbangbig-berta
0:05

Deep Explosion with Falling Debris

Slowed down audio of items falling to make it sound like an explosion.

explosivebangblast

FAQ about blast sounds

What are blast sounds used for?

Blast sounds are commonly used in apps, games, videos, podcasts, and interactive media projects.

Can I preview blast sounds before using them?

Yes. Lots of Sounds provides previewable catalog pages so you can evaluate clips before integrating them into your workflow.

Get access to royalty-free sounds today

One API key. Thousands of royalty-free sounds. Integrate in minutes, not weeks, so you can focus on what you're building.

Free to explore. No credit card required. Pro from $15/mo.